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THE VRERIENCE INITIATIVE

Malintis has developed Vrerience, which is available for Steam under its PC Café Program. Vrerience serves as a continuously expanding library of therapeutic VR-experiences and training programs meant to aide professional therapists in treating their clients using therapeutic virtual reality (VRT). We have developed Vrerience not only for use in therapies by Malintis. VRT packages are often costly and usually remain a tool for larger healthcare organizations or experimental purposes only. With Vrerience, we aspire to make VRT more accessible to other practicing therapists around the globe. With virtual reality in general rapidly losing its reputation as an obscure technology of the future, we hope that many therapists can enrich their services with the many possibilities this technology can offer.

Information for Therapists

Are you interested in implementing virtual reality in your current services and wish to know more of Vrerience? Great! It’s always nice to see other professionals willing to discover new and innovative ways to treat people. Vrerience is currently available on Steam. You will need to partner up as a commercial user with Steamworks PC Café Program. Although Vrerience itself is free, each VRT-program will require a monthly fee to be used.

To use Vrerience:

  1. Have a steam account that doesn’t own anything yet (no games or other software). If you don’t have one, you can create a Steam account.
  2. Use this account to sign in Steamworks. Steamworks is basically the part of Steam that regulates businesses and developers.
  3. Click the [Sign Up] button for the Steam PC Café Program that allows you to use applications for commercial purposes.
  4. Visit the Vrerience store page

Information for Developers

Are you a developer and interested in developing a program for Vrerience? We’d love to expand our existing library and are always looking for help. You’ll be given credit for your work and your compensation will be calculated based on the number of users. A few requirements:

  • You are familiar with Unity3D
  • You know how to develop VR-programs for the Oculus Rift (S)
  • You've packed your scenery as a Unity Assetbundle
  • Our approval! Please be open in your communication with us. Tell us your idea, and our psychologists will return detailed feedback to help you develop a program suitable for professional use. Keep us up to date!
  • A trial period. We do the final testing of your Vrerience program. We look for bugs first. Then we test it with a number of people under scientific conditions. Be patient as this takes time. When there seems to be no room for improvement, we can implement your program in the Vrerience library!

Please fill in this form to apply for the Vrerience Initiative.